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Wiki/Bases and clans

Bases

Your own territory behind password-locked gates: base categories and their price in points, rent, gates, members, storage, log and the vehicle limit.

7base categories
350–2500points per 30 days
5wrong passwords, then a 2-minute lockout
4 hbetween base clearings

A base is your own territory behind password-locked gates. Vehicles and gear stay inside, under a roof, and the base has storage, an entry log and a control panel on F7. Bases are built by the administration; all bases are on the map.

Base categories

There is one price in points: it is both the purchase price and the rent for 30 days.

CategoryVehiclesAircraftBoatsPoints per 30 days15-day extension
11 motorbike or bicycle00350175
2200500250
3300800400
44001150575
55001600800
661123001150
772225001250

Aircraft means helicopters and planes under one limit. From category 2 up a motorbike counts as a vehicle and a bicycle doesn't count. Tents are unlimited. How to earn points: points and leaders.

How to get a base

  • F2 → "Buy a base": a list of ready-made bases. For each one you see where it is ("GPS mark" sets a waypoint), its category, what you can keep there, the price and whether it's taken. The "Buy" button is greyed out for now: buying straight from the menu is in development.
  • For now bases are handed out on request. At the bottom of the tab press "Request your own base" (or type /buybase), pick a category and write where you want the base and with whom. An admin builds it (gates, territory, password), makes you the owner and deducts the points.
  • You can have one open request at a time, and the next one no sooner than an hour later.

Rent

The rent term shows in F7 → "Overview" (some bases have no term). That's also where the owner extends it: "Extend 15 days for N points", which is half the category price. Points are deducted at once. You can extend again and again, but no further than 60 days ahead.

  • 3 days before the term ends the owners get a warning and the line in F7 turns red.
  • Once the term is over, everything keeps working for 3 more days.
  • Then the password is removed. Members and items stay, but nobody can get in with a password any more. Extend the rent and set a new password.

Gates and password

  • At the gates press I: "Open gate", "Close gate", "Enter password", "Base panel".
  • The right password makes you a member of the base. 5 wrong ones in a row lock you out for 2 minutes, and reconnecting doesn't lift it.
  • Gates never close on their own: close them behind you.
  • You can enter the password without the window: /gate password in chat, within 250 m of the base. Handier still is your own gate key: F7 → "Gates" → "Gate key". It works within 250 m of the base, needs no password and is saved only on your computer.
  • Passwords are 1 to 24 characters. Only the owner changes it, once a day at most. Members stay, newcomers use the new password.

Members and roles

Who canMemberOwner
Gates, panel, storage, log, vehicles at the baseyesyes
"Clear base"yesyes
Grant accessif the owner allows ityes
Remove accessfrom membersfrom anyone
Password, base name, storage spot, rent, appointing ownersnoyes

A base takes up to 60 members, and there can be several owners. Access is granted to a player nearby or to anyone online by name, and they get a message. To leave yourself: "Leave base" (an owner first removes their own owner role).

Storage, log, clearing

  • Storage: a wooden crate with a capacity of 200, like a large tent. The owner places it on the base territory. It never decays.
  • Log: who came and went, gates, access, vehicles, storage. Entries are kept for 14 days.
  • "Clear base": everyone on the territory and within 5 m in front of the gates goes to a spawn point alive, with their items, you and the members included. Whoever logged out on the territory will appear at spawn. Once every 4 hours at most.

Vehicle limit

  • Vehicles on the base territory count.
  • Over the limit: a warning right away and another one a minute before the end. After 5 minutes all vehicles on the territory go back to their spots on the map: parts and fuel stay with them, but trunks are emptied. A vehicle with people in it goes once they get out.
  • Vehicles at a base never disappear from sitting idle, and nobody can siphon their fuel. More on vehicles: vehicles.

Tents at a base

Tents and sleeping bags on base territory can only be placed from inside. A base's tents are seen and opened only by those currently inside it.

Spotted a mistake or an outdated number?

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In the game the fastest way is /report: admins see it right away.