A base is your own territory behind password-locked gates. Vehicles and gear stay inside, under a roof, and the base has storage, an entry log and a control panel on F7. Bases are built by the administration; all bases are on the map.
Base categories
There is one price in points: it is both the purchase price and the rent for 30 days.
| Category | Vehicles | Aircraft | Boats | Points per 30 days | 15-day extension |
|---|---|---|---|---|---|
| 1 | 1 motorbike or bicycle | 0 | 0 | 350 | 175 |
| 2 | 2 | 0 | 0 | 500 | 250 |
| 3 | 3 | 0 | 0 | 800 | 400 |
| 4 | 4 | 0 | 0 | 1150 | 575 |
| 5 | 5 | 0 | 0 | 1600 | 800 |
| 6 | 6 | 1 | 1 | 2300 | 1150 |
| 7 | 7 | 2 | 2 | 2500 | 1250 |
Aircraft means helicopters and planes under one limit. From category 2 up a motorbike counts as a vehicle and a bicycle doesn't count. Tents are unlimited. How to earn points: points and leaders.
How to get a base
- F2 → "Buy a base": a list of ready-made bases. For each one you see where it is ("GPS mark" sets a waypoint), its category, what you can keep there, the price and whether it's taken. The "Buy" button is greyed out for now: buying straight from the menu is in development.
- For now bases are handed out on request. At the bottom of the tab press "Request your own base" (or type
/buybase), pick a category and write where you want the base and with whom. An admin builds it (gates, territory, password), makes you the owner and deducts the points. - You can have one open request at a time, and the next one no sooner than an hour later.
Rent
The rent term shows in F7 → "Overview" (some bases have no term). That's also where the owner extends it: "Extend 15 days for N points", which is half the category price. Points are deducted at once. You can extend again and again, but no further than 60 days ahead.
- 3 days before the term ends the owners get a warning and the line in F7 turns red.
- Once the term is over, everything keeps working for 3 more days.
- Then the password is removed. Members and items stay, but nobody can get in with a password any more. Extend the rent and set a new password.
Gates and password
- At the gates press I: "Open gate", "Close gate", "Enter password", "Base panel".
- The right password makes you a member of the base. 5 wrong ones in a row lock you out for 2 minutes, and reconnecting doesn't lift it.
- Gates never close on their own: close them behind you.
- You can enter the password without the window:
/gate passwordin chat, within 250 m of the base. Handier still is your own gate key: F7 → "Gates" → "Gate key". It works within 250 m of the base, needs no password and is saved only on your computer. - Passwords are 1 to 24 characters. Only the owner changes it, once a day at most. Members stay, newcomers use the new password.
Members and roles
| Who can | Member | Owner |
|---|---|---|
| Gates, panel, storage, log, vehicles at the base | yes | yes |
| "Clear base" | yes | yes |
| Grant access | if the owner allows it | yes |
| Remove access | from members | from anyone |
| Password, base name, storage spot, rent, appointing owners | no | yes |
A base takes up to 60 members, and there can be several owners. Access is granted to a player nearby or to anyone online by name, and they get a message. To leave yourself: "Leave base" (an owner first removes their own owner role).
Storage, log, clearing
- Storage: a wooden crate with a capacity of 200, like a large tent. The owner places it on the base territory. It never decays.
- Log: who came and went, gates, access, vehicles, storage. Entries are kept for 14 days.
- "Clear base": everyone on the territory and within 5 m in front of the gates goes to a spawn point alive, with their items, you and the members included. Whoever logged out on the territory will appear at spawn. Once every 4 hours at most.
Vehicle limit
- Vehicles on the base territory count.
- Over the limit: a warning right away and another one a minute before the end. After 5 minutes all vehicles on the territory go back to their spots on the map: parts and fuel stay with them, but trunks are emptied. A vehicle with people in it goes once they get out.
- Vehicles at a base never disappear from sitting idle, and nobody can siphon their fuel. More on vehicles: vehicles.
Tents at a base
Tents and sleeping bags on base territory can only be placed from inside. A base's tents are seen and opened only by those currently inside it.