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Wiki/Gear

Armor and clothing

Body armor and helmets by protection level: what they stop, how many hits they take, where to find them. Clothing and warmth, the Rich kid outfit, the snow ghillie, the hazmat suit.

85%less torso damage from a vest of the right level
5protection levels
+8slots from the chest rig
2.5×slower cooling in a parka

Protection levels

Every gun has a level. Armor stops bullets of its own level and below.

LevelWeapons
1pistols, melee
2SMGs (including the Micro Uzi, Skorpion and TEC-9), shotguns, the musket
3assault rifles and machine guns
4sniper rifles: M39 EMR, L96A1, RPR
5.50: M107 and M82A1, nothing stops them

Which gun has which level is listed in weapons.

Body armor

  • A vest covers only the torso. Arms, legs and pelvis stay unprotected.
  • A bullet of its level or lower: 85% less torso damage, usually with no bleeding.
  • A bullet above its level: 25% less damage, and you start bleeding.
  • Zombie hits are softened (the "Zombie hit" column). A vest doesn't stop infection from bites, except the anti-tank suit: in it you get infected half as often.
  • Blasts: unless you're at the very epicentre, a vest takes off 15% of the damage and stops shrapnel, and wears down as if hit by two rifle bullets. At the epicentre nothing saves you.
  • Some vests add slots, like a backpack.
Body armorStops up to levelSlotsZombie hitWeightWhere to find
Lightweight vest1—−10%3 kgpolice, military
PRESS vest1—−12%3 kgpolice, houses: rare
Lightweight vest with pouches1+2−15%3 kgmilitary, police
Police vest2—−15%4 kgpolice
Military body armor3+4−25%5 kgmilitary, red room
Military medic vest3+4−25%5 kgmilitary, red room
Military chest rig3+8−30%5 kgheavy military, red room, events
Reinforced police vest3+2−40%5 kgheavy military, red room
Heavy plate carrier4—−50%7 kgheavy military, red room
Anti-tank reinforced suit4—−60%10 kgred room, heavy military, helicopter crashes, airdrops

"Weight" is how much room the vest takes in the inventory while you're not wearing it. A worn vest weighs nothing. The anti-tank suit comes in a regular and a white version with the same stats.

  • The three light vests (lightweight, PRESS and with pouches) stop the bullet, but it still makes you bleed.
  • Chest rig and reinforced police vest: slightly slower running, zombies hear your steps better. Heavy plate carrier: slower still, loud steps. Anti-tank suit: no sprinting and very loud, but radiation gets through it 30% weaker.

How many hits a vest takes

Every hit wears the vest down; its durability shows on the vest in percent. At zero the vest is destroyed and gone, along with its slots. How many torso hits a new vest takes:

Body armorPistolSMGShotgunAssault rifleSniper rifle
Lightweight vest1310352
PRESS vest1411462
Lightweight vest with pouches1512462
Police vest2016583
Military body armor, military medic vest25206103
Military chest rig30248124
Reinforced police vest38309155
Heavy plate carrier504012206
Anti-tank reinforced suit635015258

A bullet above the vest's level wears it down the same way but lets more damage through. The M107 and M82A1 kill through any vest.

Helmets

  • A helmet stops a bullet if that bullet type is in its row of the table. Then a headshot doesn't kill: only a tenth of the damage gets through.
  • Every such bullet wears the helmet down. The number is how many bullets of that type it can take.
  • A bullet missing from its row isn't stopped: the helmet flies off and the headshot kills as if you had none.
  • A melee blow to the head is stopped as many times as pistol bullets.
HelmetPistolSMGShotgunAssault rifleSniper rifleWhere to find
Construction helmet1————military, houses: rare
Journalist helmet21———police, houses: rare
Gas mask helmet211——military, events
Tactical helmet (black, white)2111—police, military, heavy military
Owl helmet2121—heavy military, red room
Blizzard helmet3222—heavy military, red room
Heavy helmet (black, white)23221heavy military, red room
  • The gas mask helmet doesn't stop buckshot point-blank, closer than 3 m. In return it fully protects from tear gas and a little from radiation.
  • The heavy helmet slows your running slightly.
  • Helmet weight while not worn: construction helmet 1 kg, journalist helmet 1.5, heavy and Blizzard 3, the rest 2.

Putting armor on and off

  • "Put on" in the item menu, double-click, or drag it onto the worn-gear strip. Armor goes on in a second, even with a weapon in your hands. Your old vest or helmet goes into the inventory.
  • To take it off, click it in the worn-gear strip. A vest with slots comes off only if your items fit without it. Removed armor keeps its durability.
  • When you die, your worn vest and helmet stay in your body with whatever durability they had.
  • You don't see your own armor and backpack in first person or through a scope; everyone else sees them on you.

Clothing

Clothing is your whole outfit. You put it on the same way, with "Put on", and the old outfit drops into your inventory. A new player spawns in Survivor clothes, with no armor and no backpack.

What matters most is warmth: how many times slower you lose heat in the cold (more in cold). Clothing doesn't help in water.

ClothingSlower coolingWhere to find
Parka2.5×clothing stores, zombies
Climber2.25×clothing stores
Police uniform2×police
Winter army2×military, events
Special forces2×heavy military, police, events
Hunter2×houses, clothing stores
Firefighter2×industrial, clothing stores
Stalker2×military, heavy military: rare, events
Snow ghillie1.5×military, heavy military
Rich kid1.5×houses, clothing stores
Medic1.5×medic zombies
Military drifter1.5×military, clothing stores
Biker1.5×houses, clothing stores
Pilot1.5×military, clothing stores
Marauder1.5×clothing stores
Survivor clothesnoneeveryone at spawn
Civilian clothesnonehouses, industrial, clothing stores
Scientistnoneheavy military, clothing stores
Cultistnonehouses, industrial, clothing stores
Prisonernoneclothing stores
Hazmat suitnonered room, clothing stores, heavy military

Clothing weighs 1 kg, the hazmat suit 2.5 kg.

  • Rich kid is expensive clothes from a past life, a white sheepskin coat. As warm as the snow ghillie.
  • Snow ghillie is white camouflage made of strips. It has no special properties and is as warm as Rich kid.
  • Hazmat suit doesn't keep you warm, but while intact it lets no radiation through at all (more in radiation). Every hit (bullet, melee, zombie, blast) takes 3% of its durability, and each minute in a radiation zone another 2%. A hazmat repair kit restores 90%. At 0% the suit doesn't protect and can't be repaired.
  • Wetsuit is worn like clothing: no warmth on land, half the cooling in water, and with scuba gear you don't freeze at all.

Clothes from a body

A dead player's clothes stay on the body. Take them off through the body's menu: "Take the clothes", 2 seconds. The item comes bloodstained, and zombies notice you 15% farther away while you wear it. To wash it, swim for 5 minutes, in as many goes as you like. Starting clothes can't be taken from a body.

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